hurricane/marble/marble.mk

########################################
# This file was automatially generated
#
# The name of the project component
NAME := hurricane_marble
# The name of the project
PROJECT_NAME := hurricane_marble
# Enable/disable automatic generation of static function prototypes in project source code
$(NAME)_AUTO_PROTOTYPE := 0
# List of files to include in the project build. Paths relative to the project's directory
$(NAME)_SOURCES := main.c \
maze.c \
marble.c
# List of referenced libraries
$(NAME)_REQUIRED_COMPONENTS := components.gecko_os.hurricane components.gecko_os.util.prng
# Pre-processor symbols for this project component only (not referenced libraries)
$(NAME)_DEFINES :=
# Pre-processor symbols for the entire build (this project and all referenced libraries)
$(NAME)_GLOBAL_DEFINES :=
# Includes file paths for project component only (not referenced libraries)
$(NAME)_INCLUDES := .
# Includes file paths for the entire build (this project and all referenced libraries)
$(NAME)_GLOBAL_INCLUDES :=
# C compiler flags for project component only (not referenced libraries)
$(NAME)_CFLAGS :=
# C compiler flags for the entire build (this project and all referenced libraries)
$(NAME)_GLOBAL_CFLAGS :=
# Assembler flags for project component only (not referenced libraries)
$(NAME)_ASMFLAGS :=
# Assembler flags for the entire build (this project and all referenced libraries)
$(NAME)_GLOBAL_ASMFLAGS :=
# Linker flags for the entire build (this project and all referenced libraries)
$(NAME)_GLOBAL_LDFLAGS :=
# Path to resource manifest .json file (path is relative to project directory)
$(NAME)_RESOURCE_MANIFEST_PATH := resources/manifest.cfg
# Paths to app settings .ini files (paths are relative to project directory)
$(NAME)_SETTINGS_INCLUDES := resources/settings.ini