Button Control#

Sample API functions for using push-buttons.

See button.h for source code.

Button State Definitions#

A set of numerical definitions for use with the button APIs indicating the state of a button.

#define

Button state is pressed.

#define

Button state is released.

Functions#

void

Initializes the buttons. This function is automatically called by halInit().

uint8_t
halButtonState(uint8_t button)

Returns the current state (pressed or released) of a button.

void
halButtonIsr(uint8_t button, uint8_t state)

A callback called in interrupt context whenever a button changes its state.

Button State Definitions Documentation#

BUTTON_PRESSED#

#define BUTTON_PRESSED
Value:
1

Button state is pressed.


Definition at line 32 of file /mnt/raid/workspaces/ws.OJKVohJa4/overlay/gsdk/platform/base/hal/micro/button.h

BUTTON_RELEASED#

#define BUTTON_RELEASED
Value:
0

Button state is released.


Definition at line 36 of file /mnt/raid/workspaces/ws.OJKVohJa4/overlay/gsdk/platform/base/hal/micro/button.h

Function Documentation#

halInternalInitButton#

void halInternalInitButton (void )

Initializes the buttons. This function is automatically called by halInit().

Parameters
N/A

Definition at line 43 of file /mnt/raid/workspaces/ws.OJKVohJa4/overlay/gsdk/platform/base/hal/micro/button.h

halButtonState#

uint8_t halButtonState (uint8_t button)

Returns the current state (pressed or released) of a button.

Parameters
N/Abutton

The button being queried, either BUTTON0 or BUTTON1 as defined in the appropriate BOARD_HEADER.

Note

  • This function is correlated with halButtonIsr() and so returns the shadow state rather than reading the actual state of the pin.

Returns


Definition at line 56 of file /mnt/raid/workspaces/ws.OJKVohJa4/overlay/gsdk/platform/base/hal/micro/button.h

halButtonIsr#

void halButtonIsr (uint8_t button, uint8_t state)

A callback called in interrupt context whenever a button changes its state.

Parameters
N/Abutton

The button which has changed state, either BUTTON0 or BUTTON1 as defined in the appropriate BOARD_HEADER.

N/Astate

The new state of the button referenced by the button parameter, either BUTTON_PRESSED if the button has been pressed or BUTTON_RELEASED if the button has been released.

  • Application Usage:\n Must be implemented by the application. This function should#

    contain the functionality to be executed in response to changes of state in each of the buttons, or callbacks to the appropriate functionality.


Definition at line 72 of file /mnt/raid/workspaces/ws.OJKVohJa4/overlay/gsdk/platform/base/hal/micro/button.h