TIMER_Init_TypeDef Struct Reference
TIMER initialization structure.
#include <em_timer.h>
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bool | enable |
Start counting when initialization completed.
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bool | debugRun |
Counter shall keep running during debug halt.
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TIMER_Prescale_TypeDef | prescale |
Prescaling factor, if HFPER / HFPERB clock used.
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TIMER_ClkSel_TypeDef | clkSel |
Clock selection.
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bool | count2x |
2x Count mode, counter increments/decrements by 2, meant for PWM mode.
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bool | ati |
ATI (Always Track Inputs) makes CCPOL always track the polarity of the inputs.
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TIMER_InputAction_TypeDef | fallAction |
Action on falling input edge.
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TIMER_InputAction_TypeDef | riseAction |
Action on rising input edge.
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TIMER_Mode_TypeDef | mode |
Counting mode.
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bool | dmaClrAct |
DMA request clear on active.
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bool | quadModeX4 |
Select X2 or X4 quadrature decode mode (if used).
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bool | oneShot |
Determines if only counting up or down once.
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bool | sync |
Timer can be start/stop/reload by other timers.
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TIMER initialization structure.
Field Documentation
◆ enable
bool TIMER_Init_TypeDef::enable |
Start counting when initialization completed.
◆ debugRun
bool TIMER_Init_TypeDef::debugRun |
Counter shall keep running during debug halt.
◆ prescale
TIMER_Prescale_TypeDef TIMER_Init_TypeDef::prescale |
Prescaling factor, if HFPER / HFPERB clock used.
◆ clkSel
TIMER_ClkSel_TypeDef TIMER_Init_TypeDef::clkSel |
Clock selection.
◆ count2x
bool TIMER_Init_TypeDef::count2x |
2x Count mode, counter increments/decrements by 2, meant for PWM mode.
◆ ati
bool TIMER_Init_TypeDef::ati |
ATI (Always Track Inputs) makes CCPOL always track the polarity of the inputs.
◆ fallAction
TIMER_InputAction_TypeDef TIMER_Init_TypeDef::fallAction |
Action on falling input edge.
◆ riseAction
TIMER_InputAction_TypeDef TIMER_Init_TypeDef::riseAction |
Action on rising input edge.
◆ mode
TIMER_Mode_TypeDef TIMER_Init_TypeDef::mode |
Counting mode.
◆ dmaClrAct
bool TIMER_Init_TypeDef::dmaClrAct |
DMA request clear on active.
◆ quadModeX4
bool TIMER_Init_TypeDef::quadModeX4 |
Select X2 or X4 quadrature decode mode (if used).
◆ oneShot
bool TIMER_Init_TypeDef::oneShot |
Determines if only counting up or down once.
◆ sync
bool TIMER_Init_TypeDef::sync |
Timer can be start/stop/reload by other timers.