Token Manager#

Routines for working with tokens.


Introduction#

The token system stores such non-volatile information as the manufacturing ID, channel number, transmit power, and various pieces of information that the application needs to be persistent between device power cycles. The token system is design to abstract implementation details and simplify interacting with differing non-volatile systems. The majority of tokens are stored in NVM3 where they can be rewritten. Manufacturing tokens are stored in dedicated regions of flash and are not designed to be rewritten.

By default the Token Manager pulls in the NVM3 component for storage. The "Token Manager using NVM3" still requires the "Token Manager" component.

Functions#

Ecode_t

Initialize the Token Manager.

Ecode_t
sl_token_get_data(uint32_t token, uint32_t index, void *data, uint32_t length)

Read the data stored in the specified data or manufacturing token.

Ecode_t
sl_token_set_data(uint32_t token, uint32_t index, void *data, uint32_t length)

Writes the data to the specified token.

Ecode_t

Increments the value of a counter token.

Ecode_t
sl_token_get_manufacturing_data(uint32_t token, uint32_t index, void *data, uint32_t length)

Read the data associated with the specified manufacturing token.

Ecode_t
sl_token_set_manufacturing_data(uint32_t token, void *data, uint32_t length)

Writes data to a manufacturing token.

Function Documentation#

sl_token_init#

Ecode_t sl_token_init (void )

Initialize the Token Manager.

Parameters
TypeDirectionArgument NameDescription
voidN/A

Note

  • This function must be called before any other sl_token functions. If it does not return success, the other sl_token functions will not work.

Returns

  • 0 if successful. Error code otherwise.


sl_token_get_data#

Ecode_t sl_token_get_data (uint32_t token, uint32_t index, void * data, uint32_t length)

Read the data stored in the specified data or manufacturing token.

Parameters
TypeDirectionArgument NameDescription
uint32_tN/Atoken

The NVM3KEY for the token.

uint32_tN/Aindex

The index to access in the indexed token.

void *N/Adata

A pointer to where the token data should be placed.

uint32_tN/Alength

The size of the token data in number of bytes.

Returns

  • 0 if successful. Error code otherwise.


sl_token_set_data#

Ecode_t sl_token_set_data (uint32_t token, uint32_t index, void * data, uint32_t length)

Writes the data to the specified token.

Parameters
TypeDirectionArgument NameDescription
uint32_tN/Atoken

The NVM3KEY for the token.

uint32_tN/Aindex

The index to access in the indexed token.

void *N/Adata

A pointer to the data being written.

uint32_tN/Alength

The size of the token data in number of bytes.

Returns

  • 0 if successful. Error code otherwise.


sl_token_increment_counter#

Ecode_t sl_token_increment_counter (uint32_t token)

Increments the value of a counter token.

Parameters
TypeDirectionArgument NameDescription
uint32_tN/Atoken

The NVM3KEY for the token.

This call does not support manufacturing tokens.

Returns

  • 0 if successful. Error code otherwise.


sl_token_get_manufacturing_data#

Ecode_t sl_token_get_manufacturing_data (uint32_t token, uint32_t index, void * data, uint32_t length)

Read the data associated with the specified manufacturing token.

Parameters
TypeDirectionArgument NameDescription
uint32_tN/Atoken

The NVM3KEY for the token.

uint32_tN/Aindex

The index to access in the indexed token.

void *N/Adata

A pointer to where the token data should be placed.

uint32_tN/Alength

The size of the token data in number of bytes.

Returns

  • 0 if successful. Error code otherwise.


sl_token_set_manufacturing_data#

Ecode_t sl_token_set_manufacturing_data (uint32_t token, void * data, uint32_t length)

Writes data to a manufacturing token.

Parameters
TypeDirectionArgument NameDescription
uint32_tN/Atoken

The NVM3KEY for the token.

void *N/Adata

A pointer to the data being written.

uint32_tN/Alength

The size of the token data in number of bytes.

Note

  • Only manufacturing token values that have not been written since the last erase can be written. For areas of flash that cannot be erased by user code, those manufacturing tokens are effectively write-once.

Returns

  • 0 if successful. Error code otherwise.