Create a Reproducible Build Environment#
Objective#
Create a reproducible development environment that can be recreated on another machine.
Step 1. Install Silicon Labs Tool (SLT)#
Download and install SLT for your platform. For installation instructions, see First-Time Installation and Setup.
Step 2. Create a Recipe File (pkg.slt)#
Create a pkg.slt file that defines the SDKs and tools required for the project:
version = "0" [dependency] ### Required SDK simplicity-sdk="~" ### Optional SDK Extensions aiml="~" sidewalk="~" matter_extension="~" wiseconnect="~" ### Required Tools cmake = "~" commander = "~" exx32 = "~" gcc-arm-none-eabi = "~" ninja = "~" sdm = "~" slc-cli = "~" zap = "~"
Step 3. Install All Packages#
For more information, see Set Up Your Development Environment.
Install using the default pkg.slt recipe file:
slt install
Use a custom recipe file:
slt install -f myrecipe.slt
Step 4. Share the Lock File
The pkg.lock file records the exact package versions that were installed. Share this file with your team or use it in your continuous integration/continuous delivery (CI/CD) pipeline to reproduce the same development environment.
slt install -f pkg.lock
Step 5. Configure the Project#
Edit the user.slconf file to define project settings.
[slc] sdk-package-path = ["/path/to/simplicity_sdk"] project-file = "path/to/example.slcp" with = ["brd4403b"] output-type = "cmake" copy-sources = "TRUE" new-project = "TRUE" toolchain = "gcc"
Note:
user.slconfautomatically includesautogen/pkg.slconf, which provides all tool and SDK paths.
Step 6. Generate the Project#
Generate the project by using the user.slconf file.
slc generate --slt-config=user.slconf -d=output/my_project