LCD_AnimInit_TypeDef Struct Reference
LCD Animation Configuration.
#include <em_lcd.h>
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bool | enable |
Enable Animation at end of initialization.
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uint32_t | AReg |
Initial Animation Register A Value.
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LCD_AnimShift_TypeDef | AShift |
Shift operation of Animation Register A.
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uint32_t | BReg |
Initial Animation Register B Value.
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LCD_AnimShift_TypeDef | BShift |
Shift operation of Animation Register B.
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LCD_AnimLogic_TypeDef | animLogic |
A and B Logical Operation to use for mixing and outputting resulting segments.
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int | startSeg |
Number of first segment to animate.
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LCD Animation Configuration.
Field Documentation
◆ enable
bool LCD_AnimInit_TypeDef::enable |
Enable Animation at end of initialization.
◆ AReg
uint32_t LCD_AnimInit_TypeDef::AReg |
Initial Animation Register A Value.
◆ AShift
LCD_AnimShift_TypeDef LCD_AnimInit_TypeDef::AShift |
Shift operation of Animation Register A.
◆ BReg
uint32_t LCD_AnimInit_TypeDef::BReg |
Initial Animation Register B Value.
◆ BShift
LCD_AnimShift_TypeDef LCD_AnimInit_TypeDef::BShift |
Shift operation of Animation Register B.
◆ animLogic
LCD_AnimLogic_TypeDef LCD_AnimInit_TypeDef::animLogic |
A and B Logical Operation to use for mixing and outputting resulting segments.
◆ startSeg
int LCD_AnimInit_TypeDef::startSeg |
Number of first segment to animate.
Options are 0 or 8 for Giant/Leopard. End is startSeg+7.