sl_btmesh_evt_health_client_server_status_attention#
Receiving a Health Server attention status message generates this event.
The Client model may receive a status message because:
it made a sl_btmesh_health_client_get_attention to which a Server model responded
it made a sl_btmesh_health_client_set_attention to which a Server model responded
Modules#
sl_btmesh_evt_health_client_server_status_attention_s
Typedefs#
Macros#
#define
Identifier of the server_status_attention event.
Typedef Documentation#
sl_btmesh_evt_health_client_server_status_attention_t#
typedef struct sl_btmesh_evt_health_client_server_status_attention_s sl_btmesh_evt_health_client_server_status_attention_t
Definition at line
4700
of file /mnt/raid/workspaces/ws.cynwT2I6w/overlay/gsdk/protocol/bluetooth/build/native/mesh_app/inc/sl_btmesh_api.h
Macro Definition Documentation#
sl_btmesh_evt_health_client_server_status_attention_id#
#define sl_btmesh_evt_health_client_server_status_attention_idValue:
0x021a00a8
Identifier of the server_status_attention event.
Definition at line
4681
of file /mnt/raid/workspaces/ws.cynwT2I6w/overlay/gsdk/protocol/bluetooth/build/native/mesh_app/inc/sl_btmesh_api.h