sl_btmesh_evt_mbt_server_block_complete#
The transfer of the current block is complete.
If there are more blocks to transfer, a new block will be started by the MBT Client, indicated by the sl_btmesh_evt_mbt_server_block_start event. Otherwise, the transfer completed successfully, and a sl_btmesh_evt_mbt_server_state_changed event with the proper new_state
is emitted.
Modules#
sl_btmesh_evt_mbt_server_block_complete_s
Typedefs#
Macros#
#define
sl_btmesh_evt_mbt_server_block_complete_id 0x042900a8
Identifier of the block_complete event.
Typedef Documentation#
sl_btmesh_evt_mbt_server_block_complete_t#
typedef struct sl_btmesh_evt_mbt_server_block_complete_s sl_btmesh_evt_mbt_server_block_complete_t
Definition at line
11449
of file /mnt/raid/workspaces/ws.cynwT2I6w/overlay/gsdk/protocol/bluetooth/build/native/mesh_app/inc/sl_btmesh_api.h
Macro Definition Documentation#
sl_btmesh_evt_mbt_server_block_complete_id#
#define sl_btmesh_evt_mbt_server_block_complete_idValue:
0x042900a8
Identifier of the block_complete event.
Definition at line
11435
of file /mnt/raid/workspaces/ws.cynwT2I6w/overlay/gsdk/protocol/bluetooth/build/native/mesh_app/inc/sl_btmesh_api.h