sl_btmesh_evt_health_server_attention#
The attention timer on an element is set to a given value. This may happen, for instance, during provisioning. The application should use suitable means to get the user's attention, e.g., by vibrating or blinking an LED.
Modules#
sl_btmesh_evt_health_server_attention_s
Typedefs#
Macros#
#define
sl_btmesh_evt_health_server_attention_id 0x001b00a8
Identifier of the attention event.
Typedef Documentation#
sl_btmesh_evt_health_server_attention_t#
typedef struct sl_btmesh_evt_health_server_attention_s sl_btmesh_evt_health_server_attention_t
Definition at line
4892
of file /mnt/raid/workspaces/ws.wDIAeKYhQ/overlay/gsdk/protocol/bluetooth/build/native/mesh_app/inc/sl_btmesh_api.h
Macro Definition Documentation#
sl_btmesh_evt_health_server_attention_id#
#define sl_btmesh_evt_health_server_attention_idValue:
0x001b00a8
Identifier of the attention event.
Definition at line
4879
of file /mnt/raid/workspaces/ws.wDIAeKYhQ/overlay/gsdk/protocol/bluetooth/build/native/mesh_app/inc/sl_btmesh_api.h