Simple Button Driver

Description

Simple Button Driver module provides APIs to initalize and read simple buttons. Subsequent sections provide more insight into button driver configuration and usage.


Introduction

The Simple Button driver is a module of the button driver that provides the functionality to initialize and read simple buttons.


Simple Button Configuration

Simple buttons use the sl_button_t struct and their sl_simple_button_context_t struct. These are automatically generated into the following files, as well as instance specific headers with macro definitions in them. The samples below are for a single instance called "inst0".

// sl_simple_button_instances.c
#include "sl_simple_button.h"
#include "sl_simple_button_inst0_config.h"
sl_simple_button_context_t simple_inst0_context = {
. state = 0,
.history = 0,
.port = SL_SIMPLE_BUTTON_INST0_PORT,
.pin = SL_SIMPLE_BUTTON_INST0_PIN,
.mode = SL_SIMPLE_BUTTON_INST0_MODE,
};
const sl_button_t sl_button_inst0 = {
.context = &simple_inst0_context,
};
const sl_button_t *sl_simple_button_array[] = {&sl_button_inst0};
const uint8_t simple_button_count = 1;
void sl_simple_button_init_instances( void )
{
sl_button_init (&sl_button_inst0);
}
void sl_simple_button_poll_instances( void )
{
sl_button_poll_step (&sl_button_inst0);
}
Note
The sl_simple_button_instances.c file is shown with only one instance, but if more were in use they would all appear in this .c file.
// sl_simple_button_instances.h
#ifndef SL_SIMPLE_BUTTON_INSTANCES_H
#define SL_SIMPLE_BUTTON_INSTANCES_H
#include "sl_simple_button.h"
extern const sl_button_t sl_button_inst0;
void sl_simple_button_init_instances( void );
void sl_simple_button_poll_instances( void );
#endif // SL_SIMPLE_BUTTON_INSTANCES_H
Note
The sl_simple_button_instances.h file is shown with only one instance, but if more were in use they would all appear in this .h file.


Simple Button Usage

The simple button driver has no differences in its usage from the common button driver. See Usage .

Data Structures

struct sl_simple_button_context_t
A Simple BUTTON instance.

Functions

sl_status_t sl_simple_button_init (const sl_button_t *handle)
Initialize the simple button driver.
sl_button_state_t sl_simple_button_get_state (const sl_button_t *handle)
Get the current state of the simple button.
void sl_simple_button_poll_step (const sl_button_t *handle)
Poll the simple button.
void sl_simple_button_enable (const sl_button_t *handle)
Enable the simple button.
void sl_simple_button_disable (const sl_button_t *handle)
Disable the simple button.

Macros

#define SL_SIMPLE_BUTTON_MODE_POLL 0U
BUTTON input capture using polling.
#define SL_SIMPLE_BUTTON_MODE_POLL_AND_DEBOUNCE 1U
BUTTON input capture using polling and debouncing.
#define SL_SIMPLE_BUTTON_MODE_INTERRUPT 2U
BUTTON input capture using interrupt.
#define SL_SIMPLE_BUTTON_DISABLED 2U
BUTTON state is disabled.
#define SL_SIMPLE_BUTTON_PRESSED 1U
BUTTON state is pressed.
#define SL_SIMPLE_BUTTON_RELEASED 0U
BUTTON state is released.
#define SL_SIMPLE_BUTTON_GET_STATE (context)   ((( sl_simple_button_context_t *)(context))->state)
BUTTON member function to get state.
#define SL_SIMPLE_BUTTON_GET_PORT (context)   ((( sl_simple_button_context_t *)(context))->port)
BUTTON member function to get port.
#define SL_SIMPLE_BUTTON_GET_PIN (context)   ((( sl_simple_button_context_t *)(context))->pin)
BUTTON member function to get pin.
#define SL_SIMPLE_BUTTON_GET_MODE (context)   ((( sl_simple_button_context_t *)(context))->mode)
BUTTON member function to get mode.

Function Documentation

sl_simple_button_init()

sl_status_t sl_simple_button_init ( const sl_button_t * handle )

Initialize the simple button driver.

Parameters
[in] handle Pointer to button handle:
  • sl_button_t
Returns
Status Code:
  • SL_STATUS_OK

sl_simple_button_get_state()

sl_button_state_t sl_simple_button_get_state ( const sl_button_t * handle )

Get the current state of the simple button.

Parameters
[in] handle Pointer to button handle:
  • sl_button_t
Returns
Button State: Current state of the button
  • SL_SIMPLE_BUTTON_PRESSED
  • SL_SIMPLE_BUTTON_RELEASED

sl_simple_button_poll_step()

void sl_simple_button_poll_step ( const sl_button_t * handle )

Poll the simple button.

(button mode - poll / poll and debonuce)

Parameters
[in] handle Pointer to button handle:
  • sl_button_t

sl_simple_button_enable()

void sl_simple_button_enable ( const sl_button_t * handle )

Enable the simple button.

Parameters
[in] handle Pointer to button handle:
  • sl_button_t

sl_simple_button_disable()

void sl_simple_button_disable ( const sl_button_t * handle )

Disable the simple button.

Parameters
[in] handle Pointer to button handle:
  • sl_button_t

Macro Definition Documentation

SL_SIMPLE_BUTTON_MODE_POLL

#define SL_SIMPLE_BUTTON_MODE_POLL   0U

BUTTON input capture using polling.

SL_SIMPLE_BUTTON_MODE_POLL_AND_DEBOUNCE

#define SL_SIMPLE_BUTTON_MODE_POLL_AND_DEBOUNCE   1U

BUTTON input capture using polling and debouncing.

SL_SIMPLE_BUTTON_MODE_INTERRUPT

#define SL_SIMPLE_BUTTON_MODE_INTERRUPT   2U

BUTTON input capture using interrupt.

SL_SIMPLE_BUTTON_DISABLED

#define SL_SIMPLE_BUTTON_DISABLED   2U

BUTTON state is disabled.

SL_SIMPLE_BUTTON_PRESSED

#define SL_SIMPLE_BUTTON_PRESSED   1U

BUTTON state is pressed.

SL_SIMPLE_BUTTON_RELEASED

#define SL_SIMPLE_BUTTON_RELEASED   0U

BUTTON state is released.

SL_SIMPLE_BUTTON_GET_STATE

#define SL_SIMPLE_BUTTON_GET_STATE ( context ) ((( sl_simple_button_context_t *)(context))->state)

BUTTON member function to get state.

SL_SIMPLE_BUTTON_GET_PORT

#define SL_SIMPLE_BUTTON_GET_PORT ( context ) ((( sl_simple_button_context_t *)(context))->port)

BUTTON member function to get port.

SL_SIMPLE_BUTTON_GET_PIN

#define SL_SIMPLE_BUTTON_GET_PIN ( context ) ((( sl_simple_button_context_t *)(context))->pin)

BUTTON member function to get pin.

SL_SIMPLE_BUTTON_GET_MODE

#define SL_SIMPLE_BUTTON_GET_MODE ( context ) ((( sl_simple_button_context_t *)(context))->mode)

BUTTON member function to get mode.